![]() ![]() ![]() The PC versions' save files are synced to the cloud by default through their launchers, so there is no separate in-game option for enabling it. ![]() Once enabled, the Switch version's save will be uploaded to the cloud when quitting the title, letting the designated PC version access them. Switch owners will now find a Cross-Save option in the main menu, letting them link either their Steam or Epic Games account that also has a copy of Hades. Hades is the fourth game from our studio, and combines the best aspects of our past critically acclaimed titles, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre. Supergiant urged Hades players to have separate save slots between the PC and Switch versions, possibly to avoid accidental overwrites. We wanted those same players to be able to take their save-game progress to Nintendo Switch as well, so they could seamlessly transition back and forth. Supergiant Games has enabled the feature, so you can transfer saves between PC and Switch. Both Steam and Epic Games Store versions of the game have support for this feature. Throughout our Early Access, we maintained a commitment to save backwards compatibility, so those who were with us from the very beginning could continue their saved game progress as the game grew. Players on PC and the Nintendo Switch console can now transfer their save files between the two platforms, letting them pick up from where they left off in either platform at any time. While this launch window was missed, the studio has now finally delivered the feature to the game. Supergiant Games announced cross-platform saves as a feature for its award-winning roguelike Hades back in August, with the capability slated to arrive alongside the Switch version release. ![]()
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