![]() ![]() ![]() She is confident and playful, loving to flaunt her language and spend time in high society. Only one variation of Clair is currently available in Heroes, based on her Echoes: Shadows of Valentia incarnation.Ĭlair is a cultured and refined individual who prides herself on being a noble. However it often might not be worth it for dealing with her quite mediocre start and her role as a ridersbane user and counter to terrors can be fulfilled by other characters in better ways such as Clive or Mathilda.Ĭlair is one of the characters added to the game in the World of Shadows update, and became available for summoning by players on April 14, 2017. Despite her weaknesses, Clair makes for a good unit in the long run, thanks to her high Movement and Speed, and good offensive growths. Once she promotes into a Falcon Knight, she obtains bonus damage against Terrors, though they are scarce in Alm's route.Īt all times, keep her away from arrows, and, until she promotes, away from strong physical fighters, as her paper-thin HP and Defense won't allow her to come out unscathed, and her middling growths of 35% and 30% respectively won't do her any favors. The increased damage output will be welcome as it could take a while for her Attack to reach good levels, though keep in mind her low bulk to not expose her to too many enemies. Due to her stat spread, she's a good candidate for the Ridersbane, since its weight likely won't be enough to prevent her from doubling, especially since her Speed growth is 70%. On a more positive note, her Attack isn't bad and her Speed is high, guaranteeing her to double every enemy of Act 1, while also dealing decent damage. Her high Resistance won't matter for a while, as there is only a single Arcanist in all of Act 1, but will be appreciated further down the line. She joins at Level 1 with low HP, Skill, and Defense, making her initially very frail. Sadly because of the design of the maps in Alm's route there aren't that many obstacles and terrain to fly over and often that terrain can be passed by the use of Silque's warp, making flying largely superfluous. Since she can fly over walls, she's very good at reaching far areas quickly, like with the locked doors at Zofia's Gate. This makes her a very valuable unit, having the best mobility of the entire army. ![]() ![]() This character analysis section may not be accurate to every player's experience.Ĭlair serves as the only Pegasus Knight on Alm's route, unless Faye was made into one. Īdditionally, Clair appears as an enemy unit in the DLC chapter Lost Bloodlines 2. This video confirmed the game's use of SpotPass functionality to deliver bonus playable characters returning from earlier games in the Fire Emblem series. Along with Innes of The Sacred Stones and Ayra of Genealogy of the Holy War, Clair was one of the first three characters to be revealed to a "returning character" on March 14th, 2012, in a video released by Nintendo on the Wii's Nintendo Channel service which which they later also placed on the official Japanese website for Awakening. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus however, if all stats are higher, then they will receive +1 to HP.Ĭlair is playable as a SpotPass character, released in the Gaiden character set. In Gaiden, promotion gains consist on giving the character as many points as necessary-the "x" value shown in the table-to reach the promoted class' base stats.Recruitment: Act 1, talk with Alm after clearing the Southern Outpost She was released when Alm's band stormed the fortress, and she subsequently joined Alm's army. 3 Fire Emblem Echoes: Shadows of ValentiaĬlair had been captured by Desaix's forces and imprisoned in the Southern Outpost. ![]()
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